Add: Time-Travel Function.

This commit is contained in:
2025-09-17 22:22:12 +08:00
parent 7a87d01388
commit aaf675c8da
2 changed files with 73 additions and 25 deletions

View File

@@ -5,15 +5,38 @@ interface SquareProps {
onSquareClick: () => void;
}
interface BoardProps {
XIsNext: boolean;
squares: Array<SquareProps["value"]>;
onPlay: (nextSquares: Array<SquareProps["value"]>) => void;
}
function Square({
value, onSquareClick}: SquareProps) {
return <button type="button" onClick={onSquareClick} className="square">{value}</button>
}
export default function Board() {
const [XIsNext, setXIsNext] = useState(true);
const [squares, setSquares] = useState(Array(9).fill(null));
function calculateWinner(squares: BoardProps["squares"]) {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6]
];
for (let i = 0; i < lines.length; i++) {
const [a, b, c] = lines[i];
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
}
return null;
}
export function Board({XIsNext, squares, onPlay}: BoardProps) {
const winner = calculateWinner(squares);
let status;
if (winner) {
@@ -32,8 +55,7 @@ export default function Board() {
} else {
nextSquares[i] = "O";
}
setSquares(nextSquares);
setXIsNext(!XIsNext);
onPlay(nextSquares)
}
return(
@@ -58,22 +80,48 @@ export default function Board() {
)
}
function calculateWinner(squares: Array<SquareProps["value"]>) {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6]
];
for (let i = 0; i < lines.length; i++) {
const [a, b, c] = lines[i];
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
export default function Game() {
const [history, setHistory] = useState([Array(9).fill(null)]);
const [currentMove, setCurrentMove] = useState(0);
const XIsNext = currentMove % 2 === 0;
const currentSquares = history[currentMove];
function handlePlay(nextSquares: Array<SquareProps["value"]>) {
const nextHistory = [...history.slice(0, currentMove + 1), nextSquares];
setHistory(nextHistory);
setCurrentMove(nextHistory.length - 1);
}
return null;
}
function jumpTo(nextMove: number) {
setCurrentMove(nextMove);
}
const moves = history.map((_squares, move) => {
let description;
if (move > 0) {
description = 'Go to move #' + move;
} else {
description = 'Go to game start';
}
return (
<li key={move}>
<button onClick={() => jumpTo(move)}>{description}</button>
</li>
);
})
return (
<div className="game">
<div className="game-board">
<Board XIsNext={XIsNext} squares={currentSquares} onPlay={handlePlay}/>
</div>
<div className="game-info">
<ol>
{moves}
</ol>
</div>
</div>
)
}

View File

@@ -3,7 +3,7 @@ import {createRoot,} from 'react-dom/client';
import App from './App';
import './App.css'
const root = createRoot(document.getElementById("root"))
const root = createRoot(document.getElementById("root") as HTMLElement)
root.render(
<StrictMode>